A Wizard101 pet is maxed when all five stats reach the 2.0 max: Strength 255, Intellect 250, Agility 260, Will 260 and Power 250, or 1,275 in total. Enter your pet's stats to see how many are at max, how many points are left, and which stats are furthest from max.
Stats at max
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How to Use the Pet Stat Check
- Open your pet page and find the five stats: Strength, Intellect, Agility, Will and Power.
- Type each one into its box. Use the numbers without any jewel bonus.
- Read the verdict. It says maxed, almost maxed, not maxed or far from max, and the table under it shows every stat.
Here is what each result means:
| Result | What it means |
|---|---|
| Stats at max | How many of the five stats meet or pass their max. |
| Total | Your five stats added up, out of 1,275. |
| Share of max total | The total as a percent of 1,275. |
| Points left to max | All the gaps added up. Stats above max do not cancel out gaps. |
| Furthest from max | The one or two stats with the biggest gaps. |
| Above max | Any stat higher than the listed max, and by how much. |
What Is a Maxed Wizard101 Pet?
A maxed Wizard101 pet has all five stats at their highest values without selfish talents: 255, 250, 260, 260 and 250. Ravenwood Academy's Petmaking 101 calls pets with these stats 2.0 pets.
This check is for the moment you look at a pet and ask one thing: is it maxed, and if not, where is it short? Players use it on a pet they own, a pet in the Hatchmaking Kiosk, or a possible parent for a hatch.
It is a snapshot, not a forecast. To project a young pet's stats to Mega, use the Wizard101 pet stat calculator. To plan talents, the jewel socket and XP, use the Wizard101 pet calculator.
How Does the Pet Stat Check Work?
The check subtracts each stat from its max to get a gap, counts the stats with no gap, and ranks the rest by gap size.
Gap = Max - Your stat, and % of max = Your stat / Max x 100- Compare each stat with its max from the table below.
- A gap of 0 or less counts as at max. A negative gap is shown as above max.
- Add the positive gaps for the points left, and list the two biggest.
| Stat | Max value |
|---|---|
| Strength | 255 |
| Intellect | 250 |
| Agility | 260 |
| Will | 260 |
| Power | 250 |
| Total | 1,275 |
These max values come from Ravenwood Academy's pet training guide. Our sources give one set of max stats and no separate caps by pet species, so every pet is checked against the same five values.
Pet Stat Check Example
Say your pet shows Strength 240, Intellect 230, Agility 250, Will 245 and Power 235.
| Stat | Yours | Max | % of max | Gap |
|---|---|---|---|---|
| Strength | 240 | 255 | 94.1% | 15 |
| Intellect | 230 | 250 | 92.0% | 20 |
| Agility | 250 | 260 | 96.2% | 10 |
| Will | 245 | 260 | 94.2% | 15 |
| Power | 235 | 250 | 94.0% | 15 |
Result: 0 of 5 stats are at max. The total is 1,200 out of 1,275, or 94.1%. The points left add up to 15 + 20 + 10 + 15 + 15 = 75.
Meaning: the pet is not maxed. Intellect has the biggest gap at 20. Strength, Will and Power tie at 15, so the tool lists Strength second because it comes first in the stat order.
What Changes Your Stat Check Result
The check itself is fixed. These four things change what it tells you.
The Pet's Stage
This check reads the stats as they are now. For a young pet, the stat calculator gives our labelled estimate of where the stats may land by Mega.
Selfish Talents and Jewels
Final Bastion lists selfish talents as raising a stat's max, such as Mighty at +65 max Strength. Ravenwood Academy says selfish talent jewels give +65 to their respective stats. Either one adds its bonus to the stat and raises that stat's max by the same amount, so a stat above the listed max usually means one of these is active. The pet jewel calculator handles that sum.
Typing Errors
One wrong digit can turn a maxed pet into a not-maxed one. Check the table under the result against your pet page.
How Close Is Close Enough
Final Bastion's guide to selfish talents argues that a pet a few points short of max loses very little in practice. Many players still aim for a full 2.0 pet. Decide which goal is yours before you hatch again.
Maxed vs Almost Maxed vs Not Maxed
The verdict band sorts every pet into one of four groups. The limits are our own guide, not game rules.
| Verdict | Rule used | What it usually means |
|---|---|---|
| Yes, maxed | All five stats at or above max | A 2.0 pet. No stat has room to grow without a selfish talent. |
| Almost maxed | 10 points or fewer left in total | Very close. Only a small gap in one or two stats. |
| Not maxed | More than 10 points left, total at 90% or more | A strong pet with a clear weak spot. |
| Far from max | Total below 90% of 1,275 | Big gaps. A better parent could help on the next hatch. |
When to Use the Stat Check
Browsing the Hatchmaking Kiosk
Ravenwood Academy's Petmaking 101 lists the stats among the things worth checking on a kiosk pet. Type them in to see how close the pet is to 2.0.
Choosing a Parent for a Hatch
Check two candidates side by side and note which has fewer points left. Pair that with your talent goal from the best Wizard101 pets by school guide.
Confirming a Finished Pet
After training, run the stats once to confirm the pet is maxed before you start a new hatch.
Common Stat Check Mistakes
1. Including the Jewel Bonus
A +65 jewel lifts a stat and its max by 65, so the stat reads above the listed max. Enter the base stats for a fair check.
2. Using One Cap for Every Stat
The caps differ. Agility and Will stop at 260, Strength at 255, and Intellect and Power at 250.
3. Expecting Species Caps
Our sources list one set of max stats. This tool does not use separate caps for each species.
4. Letting a Stat Above Max Hide a Gap
The points-left total counts only gaps. A stat over max does not make up for another stat that is short.
5. Judging the Pet on Stats Alone
Talents decide what the pet does in battle. A maxed pet with the wrong talents still misses your goal.
Accuracy and Limitations
The check is exact for the numbers you enter and the published max stats. It does not guess or project anything.
What it calculates accurately
- Each stat's gap and percent of max
- How many stats are at max, and the points left
- The total out of 1,275
- The two stats furthest from max
What it does not account for
- Stats a young pet may still gain (see the stat calculator)
- Selfish talents or jewels that raise a max
- Talents, pedigree or talent strength
- Future game changes to the max stats
How We Check Your Pet's Stats
Frequently Asked Questions About Maxed Wizard101 Pets
What are the max stats for a Wizard101 pet?
The max stats are Strength 255, Intellect 250, Agility 260, Will 260 and Power 250, for a total of 1,275, per Ravenwood Academy.
What does 2.0 pet mean?
It means a pet with all five stats at those max values. Ravenwood Academy's Petmaking 101 uses the name.
Do different pet species have different stat caps?
The sources we use give one set of max stats and no caps by species. This tool uses the same five values for every pet.
Why does my pet show a stat above max?
A selfish talent or selfish talent jewel raises that stat's max. It adds its bonus to the stat and raises the max by the same amount, such as Mighty taking the Strength max from 255 to 320. Enter the stat without the bonus to check the base pet.
Is a pet with 1,270 total stats good enough?
If no stat is above max, it is 5 points short, so the verdict reads almost maxed. Whether that matters depends on your goal.
Does the pet's school change the max stats?
No. Every school is checked against the same 1,275 max in this tool.
Can I check a pet from the Hatchmaking Kiosk?
Yes. Type the stats shown for the kiosk pet into the boxes to see its gaps before you hatch with it.
What if two stats have the same gap?
The tool lists them in stat order: Strength, Intellect, Agility, Will, then Power.
Are my pet stats saved?
No. The check runs in your browser. The Save button keeps a copy in this browser only.
Sources
- Wizard101 Pet Training Guide (Ravenwood Academy): max stats 255, 250, 260, 260 and 250, and +65 selfish talent jewels.
- Petmaking 101 (Ravenwood Academy): 2.0 pets, selfish talents, and what to check on a kiosk pet.
- How Important Are Selfish Talents? (Final Bastion): selfish talents that raise a stat's max, such as Mighty at +65 max Strength, and how close to max a pet needs to be.
- Beginner's Guide to Wizard101 Pets (Final Bastion): pet basics and the Ancient jewel socket.
Related Calculators
Checking more of your Wizard101 pets?
Explore all Wizard101 calculatorsThis is a free fan-made checking tool for general information only. It compares your numbers with published fan-guide max stats, which the game can change. Check your pet in the game before you keep, trade or hatch it. Wizard101 is a trademark of KingsIsle Entertainment. This fan tool is not affiliated with or endorsed by KingsIsle. Spotted an error? Let us know.
Author
Shakeel Muzaffar is the Founder and Editor-in-Chief of MultiCalculators.com, bringing over 15 years of experience in digital publishing, product strategy, and online tool development. He leads the platform's editorial vision, ensuring every calculator meets strict standards for accuracy, usability, and real-world value. Shakeel personally oversees content quality, formula verification workflows, and the platform's commitment to publishing tools that are genuinely useful for students, professionals, and everyday users worldwide.




